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title: "Ray Trace rendering for Interiors: Steps to creating the Effects Stack in Lumion 2023"
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1. [Knowledge Base](https://support.lumion.com/knowledge-base?hsLang=en-us)
2. [Rendering Questions](https://support.lumion.com/knowledge-base/rendering-questions?hsLang=en-us)
3. [Tips to getting the best renders](https://support.lumion.com/knowledge-base/rendering-questions?hsLang=en-us#tips-to-getting-the-best-renders)

# Ray Trace rendering for Interiors: Steps to creating the Effects Stack in Lumion 2023

## **1. The Project:**

**1.1:  Project Overview**

These steps show how to set up the *Effects Stack* from scratch.  Here you will find that you only need 3 or maybe 4 *Effects* to complete a *Ray Trace* render.  It's that easy and simple.

You can also use pre-made *Effects Stacks* from *Styles* or *Example Projects*.  But we will create the *Stack* from scratch to demonstrate the simplicity of producing high-quality *Ray Trace* renders.

Recent changes in Lumion 2023 will impact how you set up suitable *Effects* for *Ray Tracing*.

- If you are new to Lumion this tutorial will walk you through the simple steps to making great renders using *Ray Tracing*.
- If you used Lumion in previous versions then we suggest also setting up your *Effects Stack* starting with the ones shown in this guide.

Follow these easy steps to prepare your photos or video animations for *Ray Trace* rendering.

 

**Let's get started.**

This is the *Project*, an Evermotion model.  The lounge looking towards the windows is the focus of this single, camera view tutorial.  The room is open to the dining room and kitchen, the windows are basic transparent glass, and there are semi-transparent curtains(sheers/nets).

And here is the end result: 

![](https://support.lumion.com/hs-fs/hubfs/Knowledge%20Base%20Import/8434511199260_1753909263186-2.jpg?width=915&height=520&name=8434511199260_1753909263186-2.jpg)

With the lounge lights off:

![](https://support.lumion.com/hs-fs/hubfs/Knowledge%20Base%20Import/8433986088476_1753909264439-2.jpg?width=915&height=520&name=8433986088476_1753909264439-2.jpg)

These were rendered at the highest sample level of 2048 *Samples*, 8 *Bounces*.

And in *Build Mode*:

![a.\_Lounge\_view\_in\_Build\_Mode.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8419632863260_1753909265775-2.jpg)

 

 

## **2.  Summary Steps:**

**Eight quick and easy steps:**

**1.  Hide artificial lighting.**  
Hide any artificial lighting to focus on direct lighting first.

**2.  Start with no Effects and Add the Ray Tracing Effect.**  
The *Photo* will use the Sun and Sky from *Build Mode*. 

**3.  Add Direct Lighting.**  
Add in a *Sun Effect*.  Then add the *Real Skies Effect* for your direct lighting.

**4.  Adjust the Direct Lighting for Ray Tracing.**   
Adjust the Suns' *Brightness* and see how that impacts the *Ray Trace* render.

**5.  Add the Color Correction Effect.**  
Especially for *Exposure* and *Highlights* if needed.

**6.  Add in your other Effects.**  
Those others you might need or have used for other *Projects* (that are not to do with lighting).

**7.  Include the artificial lights for the room.**

**8.  It's Time to Render.**

 

 

## **3. Each of the Steps:**

**3.1:  Step 1 - Hide any artificial lighting**

Hide **all** lights.

![1.\_Lights\_setup\_for\_Rasterization\_in\_L12.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8446277876892_1753909266756-2.jpg)

**Note:** extra lighting that was sometimes used in prior versions needs to be in a *Layer* to hide or should be deleted. 

For example, these (selected) lights (*Area* and a *Fill Light*) inside the lounge and also on the outside of the windows were used to add levels of brightness artificially to interior room renders.  The other 'real' lights for the lounge ceiling will be used as part of the overall lighting of the *Scene*:

![1b\_These\_lights\_will\_be\_in\_Layers\_to\_hide.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8419680648476_1753909267726-2.jpg)

 

**3.2:  Step 2 - Start with no Effects and add the Ray Tracing Effect**

**3.2.1: Start with Build Mode Lighting add Lounge lights later:**

Here is your starting point.  The lounge with all lights hidden in *Layers*.  You will introduce the lounge lighting near the end of the steps because you first need to find and set the right level of **direct lighting**.

![Step2\_-\_view\_-\_just\_Build\_SunSky\_hiding\_lights.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8459992429340_1753909268738-2.jpg)

**3.2.2: Add the Ray Tracing Effect:**

With just the Sun and Sky that was in *Build Mode* as your starting point, add in the *Ray Tracing Effect*.  It will always be set as first (top) position in the *Effects Stack*.

![Step2b\_-\_RT\_On\_defaultBuildMode\_SunSky.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8460025945372_1753909269658-2.jpg)

And, with the *Ray Trace Effect* On for a quick *Preview* - only 16 *Samples* 2 *Bounces*, lighting is direct from *Build Mode* via Sun and Sky:

You could do *Ray Trace* rendering from this step, but it offers better control of the results to add the other main *Effects* for lighting here to the *Photo*.

You will need to set the *Ray Tracing Effect* to a low *Sample* and *Bounce* to give you a quick *Preview* render.  Certainly, a low one such as 16 *Samples* is still very much a draft.  Sometimes you may notice unusual patterns on walls at this level (see follow-on article later).  But it is enough to give you a *Preview* that the lighting you are first setting up, is in the right direction.  If needed increase *Bounce* to 8 and sometimes set *Samples* to around 64 or 96.

 

**3.3:  Step 3 - Add Direct Lighting Effects:**

**3.3.1:  Add in a Sun Effect**

Add in a *Sun Effect* to control the time of day and where you want the sunlight to have some prominence.  For some, you might like to only use an overcast day, but for more vitality let's see some nice late morning sunshine casting through the windows.  

Add a *Sky and Clouds Effect*.  It's optional, and you can change to a *Real Skies Effect* a little later but keep the *Sun Effect* for that sunlight in the room.

![4b.\_Sun\_effect\_for\_the\_lit\_area.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8419950707740_1753909271072-2.jpg)

![4c.\_Sky\_and\_Clouds\_effect\_for\_the\_lit\_area.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8419896372636_1753909271692-2.jpg)

![Step3\_min\_Effects\_RT\_Sun\_Sky.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8460027006876_1753909272601-2.jpg)

Note: in some *Scenes*, you might only want to use the *Real SKies Effect* for both Sun and Sky.  Here, to get more control over the *Height* and *Brightness* you will use the *Sun Effect*.

 

**3.3.2:  Step 3b - Now Add the Real Skies Effect** 

Now add the *Real Skies Effect.*

Set the *Sun Effect* above the *Real Skies Effect* so that you keep the same light cast into the room.   And give you control over both the *Heading* and *Height* of the sunlight as well as the sun's strength.

Effectively, the *Real Skies Effect* is now used for the ambient light from the sky and clouds.

![Step3b\_add\_Real\_Skies.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8459994509212_1753909273664-2.jpg)

 

![5b\_Sun\_Effects\_as\_in\_step\_4.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8419973859868_1753909274563-2.jpg)

![5c\_Real\_Skies\_Effect\_settings\_-.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8419986548636_1753909275237-2.jpg)

![5d\_Real\_Sky-\_using\_Cloudy\_1.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8419986756380_1753909276308-2.jpg)

The *Brightness* slider is useful for later on when you want that control the strength of light.  

 

**3.4:  Step 4 - Adjust the Direct Lighting for Ray Tracing:**

**3.4.1: Adjust the Suns' Brightness**

Now adjust the Suns' *Brightness* and see how that impacts the *Ray Tracing* result:

![Step4\_Adjust\_Sun\_Brightness.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8460063412508_1753909277041-2.jpg)

**Note:** that the *Sun Brightness* value is very small 0.04.  You could increase it for more brightness on the floor, but let's leave it there for now as it gives a good balance and strength.

And do a *Ray Trace* test: *Samples* at 64, *Bounces* at 8:

![Step4\_preview\_RT\_render\_Adjust\_Sun\_Brightness.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8460064102300_1753909278179-2.jpg)

It's still looking fine, with no overblown lighting areas and the sunlight is in the right area in the room.

**You are almost there.**  These are the core *Effects* you need.  Yes, there is still some tweaks to get to the final balance wanted.

So far there is no need for *Effects* such as *Shadows, Reflections, Global Illumination, or Sky Light*.  And they would be disabled in any case when rendering with the *Ray Tracing Effect* On because *Ray Tracing* does the job of those (and better).

What about rendering for *Rasterization*?  Don't you need them now?  The simple answer - is no.  If you want to do a *Rasterization* render, then create and manage the *Effects* for those in a separate *Photo*.  

The *Previews* shown here are using *Rasterization* lighting so there will be some differences when you use the *Ray Tracing Effect*.  You can still *Preview* for *Ray Tracing* when the *Effect* is on.  But what we are aiming for and getting here, is control of the lighting, no matter what type of lighting levels you are wanting to achieve.

 

**3.5:  Step 5 - Add the Color Correction Effect:**

Add in the *Color Correction Effect* - leave at **Default** values.  Tweaking of the sliders should occur near the end of these setup steps.

![Ste5\_RT\_Sun\_RealSkies\_add\_ColorCorrection.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8460049042460_1753909279052-2.jpg)

**3.5.2:  Step 5b - Adjust the Color Correction Effect:**

Time to tweak the *Color Correction Effect* settings to get the balance of exposure and highlights you want:

 All starting at Defaults

 After the adjustments:

![7.\_Tweak\_CC\_-\_starting\_defaults.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8420219760028_1753909280184-2.jpg)

![7b.\_Tweak\_CC\_-\_after\_tweaks.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8420220425116_1753909281305-2.jpg)

For this *Scene* we could leave the *Auto-Exposure* On.

Even the *Exposure* is still at the default.  

So the tweaks were for a change in *Temperature* - a bright sunny day mood along with a little *Tinting*.

And then adjusting the *Highlights* and *Midtones* for some areas, including reducing the *Shadow* areas, especially close to the camera where the plant on the right is.

 

#### **Some more about Exposure:**

You may want to adjust the *Exposure* value.  Certainly, it's there to do use to fine-tune things.  But only do that when the balance of lighting is still not right.  And after you have adjusted your prime light levels via the *Effects* - *Sun Effect, Real Skies Effect, and Sky and Clouds Effect*.  Get the sun brightness right beforehand, then *Exposure*, as managed by the *Auto-Exposure* in Lumion, should work.

Still, want to see some changes in the overall lighting of the view?  Sure if you want to change *Exposure* now, you can do so.  Except in the next step you will let the lights in the lounge play their part.

Note: there are some *Scenes* where you may need to turn off the *Auto-Exposure* and manage it completely yourself.  Those are or should be, rare situations if the lighting foundations are in place.

 

You might prefer, as an example, these settings where the reduction in *Exposure* produces less brightness for the windows and curtains.

![Step5b\_RT\_Sun\_RealSkies\_add\_ColorCorrection\_alt\_Exposure.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8460221708188_1753909282370-2.jpg)

 

**3.6:  Step 6 - Add in your Other Effects:**

Now you can add in your other *Effects* you might need or have used in other *Projects* (that are not to do with lighting).

Here it's just the *Image Overlay* to ad the Lumion logo bottom left corner.  And also the *Lens Flare Effect* to control the bloom for the camera.

**Note:** if your other *Effects* can affect any of the lighting, then do your *Color Correction* values as in step 7 first.  Then it is easier to tweak those again later on.  The thrust is to get the core direct lighting in an as ready state a possible before you finalize the other changes.

![Step6\_add\_Others.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8460314787100_1753909283447-2.jpg)

You might want to also use these as are used in *Styles*: *Sharpen Effect* and *Chromatic Effect*:

![Step6b\_add\_Others\_and\_from\_Styles.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8460342294172_1753909284197-2.jpg)

 

**3.7:  Step 7 - Include the artificial lights for the room**

Now that you have the right levels of direct lighting for *Ray Trace* rendering you can add back your local artificial lights for the lounge.  And for any other areas where light may also affect this view:

![Step7\_include\_Lights.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8460318859292_1753909284983-2.jpg)

Then adjust the artificial light settings, especially *Brightness* to suit.  See the notes in this article on the strength of artificial lights versus direct light for real-world units used in Lumion 2023:  section 2.8: Lights:

- **Knowledge Base:**  [Transitions: Why does my Project look different in Lumion 2023 compared to previous versions?](https://support.lumion.com/knowledge-base/api/v2/help_center/en-us/articles/8088431180060.json?hsLang=en-us)

![8.\_Lounge\_Light\_settings.png](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8420401551644_1753909286033-2.png)

A *Preview* render test but still at only 16 *Samples* with 4 *Bounces*:

![Step7\_include\_Lights\_RT\_test.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8460319466780_1753909287377-2.jpg)

Now is when you can adjust the levels of artificial light based on their impact on the room area, the number of lights in the area, and the type of lighting.  Remembering also that if you set a material to *Emissive* then it will cast light and shadow and needs to be included in the additive value of Lumens/Nits cast in the whole area.

You might also need to do some tweaks to the *Color Correction* settings at this point.

As an example, see this thread:

- **Lumion Community:**   [Strange glows - problem](https://community.lumion.com/index.php?threads/strange-glows-problem.4086)
- **Lumion Community:**  [Lighting in RT???](https://community.lumion.com/index.php?threads/lighting-in-rt.3961/)
- **Lumion Community:**  [2023 Emissive Material setting](https://community.lumion.com/index.php?threads/2023-emissive-material-setting.3868)

 

**3.8:  Step 8 - It's Time to Render**

**3.8.1: Let's first do a pre-test Preview render with higher Sample and Bounce levels.**

Final *Preview* test at 256 *Samples* 8 *Bounces*

![Step8\_include\_Lights\_RT\_Preview\_S256\_B8.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8460345284380_1753909288342-2.jpg)

**3.8.2:** And the final render using the *Effects* in the *Master Effect List.*

![8c\_RT\_settings-\_MAster.png](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8420436442780_1753909289043-2.png)

![](https://support.lumion.com/hs-fs/hubfs/Knowledge%20Base%20Import/8434510876700_1753909289869-2.jpg?width=915&height=520&name=8434510876700_1753909289869-2.jpg)

And if you have time and for the best possible render quality: *Samples* 2048 *Bounces* 8: 

![](https://support.lumion.com/hs-fs/hubfs/Knowledge%20Base%20Import/8434511199260_1753909263186-2.jpg?width=915&height=520&name=8434511199260_1753909263186-2.jpg)

**Note** on the number of *Samples*: the maximum of 2048 is only needed in rare cases to help resolve the Ray Trace.  We suggest using 256 to perhaps 512 as a good standard.

 

## **4. Workflow Best Practice:**

**4.1: Using the Master Effects List**

![Other\_1.\_Master\_Effects\_List.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8420465776156_1753909291466-2.jpg)

Whenever possible make use of the new (Lumion 2023) ***Master Effects List*** for common *Effects* that can apply across *Photos*. This is the same concept as the *Entire Movie Effects Stack*.  It lets you make changes to an *Effect* in one place and applies easily and consistently to all *Photos*. 

If you need control for a specific *Photo* then include the *Effect* in that *Photo* and it is used instead of the one in the *Master effects List*.

![Effect\_also\_in\_Main\_Effects.png](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8446230204060_1753909292191-2.png)

In this guide, the *Ray Tracing Effect* is also in the *Master Effects List* and set to the requirements for the final render wanted of 512 *Samples* with 8 *Bounces*.

 

**4.2: Creating and reusing Effects Stacks**

![Other\_2.\_Save\_Effects\_Stack.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8420466023964_1753909292868-2.jpg)

Once you have an *Effects Stack* that you can make use of again then save it to a file for reuse in other *Projects*.  Either as the full *Effects Stack* or as a starter to add some other *Effects* to.

The *Effects Stack* created here should be useable in other *Projects*, as it has the main *Effects* for setting up *Ray Tracing*.

 

**4.3: Making use of provided Styles and, Effects Stacks from the Example Projects**

![Other\_3.\_Styles-\_RT.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8420536413596_1753909293448-2.jpg)

![Other\_3.\_Styles-\_RT\_\_50p.jpg](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8420536556060_1753909294399-2.jpg)

This *Stack* is very much the same as the one you have built in this guide.  The only difference is that you included a *Sun Effect* to control the height of the Sun.

![Other\_4.\_The\_RT\_Styles\_Effect\_Stack.png](https://support.lumion.com/hubfs/Knowledge%20Base%20Import/8420504137500_1753909295022-2.png)

 

## **See Also:**

In Lumion also have a look or use the *Example Project - Interiors*,  Photo 1 as a *Ray Tracing* example:

![](https://support.lumion.com/hs-fs/hubfs/Knowledge%20Base%20Import/8424272267164_1753909295907-2.jpg?width=915&height=520&name=8424272267164_1753909295907-2.jpg)

**Video Tutorials:**

- **Video Tutorial:**  [Lumion 2023: The Raytracing Effect](https://support.lumion.com/knowledge/articles/8043238179228?hsLang=en-us)
- **Video Tutorial:**  [Lumion 2023: Welcome to Lumion 2023](https://support.lumion.com/video-tutorials/api/v2/help_center/en-us/articles/8043240035484.json?hsLang=en-us)

**Articles:**

These articles provide the details of the changes from prior versions and are important to understand:

- **Knowledge Base:**  [Transitions: How to Set up Lumion 2023 for Good renders](https://support.lumion.com/knowledge-base/api/v2/help_center/en-us/articles/8272654079900.json?hsLang=en-us)
- **Knowledge Base:**  [Transitions: Why does my Project look different in Lumion 2023 compared to previous versions?](https://support.lumion.com/knowledge-base/api/v2/help_center/en-us/articles/8088431180060.json?hsLang=en-us)
- **Lumion Community:**  [Setting up a Project in Lumion 2023 Guide](https://community.lumion.com/index.php?threads/setting-up-a-project-in-lumion-2023-guide.4072)

 

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    - [Lumion 2025: Major Version Release Details](https://support.lumion.com/knowledge-base/latest-news?hsLang=en-us#lumion-2025-major-version-release-details)
    - [Lumion 2024: Major Version Release Details](https://support.lumion.com/knowledge-base/latest-news?hsLang=en-us#lumion-2024-major-version-release-details)
    - [Lumion 2023: Major Version Release Details](https://support.lumion.com/knowledge-base/latest-news?hsLang=en-us#lumion-2023-major-version-release-details)
    - [Lumion 2023: Update Release Notes](https://support.lumion.com/knowledge-base/latest-news?hsLang=en-us#lumion-2023-update-release-notes)
    - [Lumion 12](https://support.lumion.com/knowledge-base/latest-news?hsLang=en-us#lumion-12)
    - [Lumion 11](https://support.lumion.com/knowledge-base/latest-news?hsLang=en-us#lumion-11)
    - [Lumion 10](https://support.lumion.com/knowledge-base/latest-news?hsLang=en-us#lumion-10)
- [Sales Questions](https://support.lumion.com/knowledge-base/sales-questions?hsLang=en-us)
- [Subscriptions](https://support.lumion.com/knowledge-base/subscriptions?hsLang=en-us)
- [New User Questions](https://support.lumion.com/knowledge-base/new-user-questions?hsLang=en-us)
- [Learning Resources](https://support.lumion.com/knowledge-base/learning-resources?hsLang=en-us)
- [System Requirements Questions](https://support.lumion.com/knowledge-base/system-requirements-questions?hsLang=en-us#main-content)

    - [Determining the 'Complexity' of your Projects](https://support.lumion.com/knowledge-base/system-requirements-questions?hsLang=en-us#determining-the-complexity-of-your-projects)
    - [System Messages from Lumion](https://support.lumion.com/knowledge-base/system-requirements-questions?hsLang=en-us#system-messages-from-lumion)
    - [Requirements for Prior Versions](https://support.lumion.com/knowledge-base/system-requirements-questions?hsLang=en-us#requirements-for-prior-versions)
- [Download & Installation Questions](https://support.lumion.com/knowledge-base/download-installation-questions?hsLang=en-us#main-content)

    - [Download/Installation: General Questions](https://support.lumion.com/knowledge-base/download-installation-questions?hsLang=en-us#download-installation-general-questions)
    - [Download Questions](https://support.lumion.com/knowledge-base/download-installation-questions?hsLang=en-us#download-questions)
    - [Installation Questions](https://support.lumion.com/knowledge-base/download-installation-questions?hsLang=en-us#installation-questions)
    - [Lumion Pro Updater](https://support.lumion.com/knowledge-base/download-installation-questions?hsLang=en-us#lumion-pro-updater)
    - [Plugins to CAD software](https://support.lumion.com/knowledge-base/download-installation-questions?hsLang=en-us#plugins-to-cad-software)
- [License and General Product Questions](https://support.lumion.com/knowledge-base/license-and-general-product-questions?hsLang=en-us#main-content)

    - [License System Messages from Lumion](https://support.lumion.com/knowledge-base/license-and-general-product-questions?hsLang=en-us#license-system-messages-from-lumion)
- [Import & Export Questions](https://support.lumion.com/knowledge-base/import-export-questions?hsLang=en-us#main-content)

    - [Model Import Guidelines](https://support.lumion.com/knowledge-base/import-export-questions?hsLang=en-us#model-import-guidelines)
    - [Lumion LiveSync and import plugins](https://support.lumion.com/knowledge-base/import-export-questions?hsLang=en-us#lumion-livesync-and-import-plugins)
    - [System Messages from Lumion when importing](https://support.lumion.com/knowledge-base/import-export-questions?hsLang=en-us#system-messages-from-lumion-when-importing)
- [General Questions](https://support.lumion.com/knowledge-base/general-questions?hsLang=en-us#main-content)

    - [Keyboard Shortcuts in Lumion](https://support.lumion.com/knowledge-base/general-questions?hsLang=en-us#keyboard-shortcuts-in-lumion)
    - [Upgrading and Updating your Lumion Version](https://support.lumion.com/knowledge-base/general-questions?hsLang=en-us#upgrading-and-updating-your-lumion-version)
    - [Using Lumion 2023](https://support.lumion.com/knowledge-base/general-questions?hsLang=en-us#using-lumion-2023)
    - [System Messages from Lumion](https://support.lumion.com/knowledge-base/general-questions?hsLang=en-us#system-messages-from-lumion)
- [Build Mode Questions](https://support.lumion.com/knowledge-base/build-mode-questions?hsLang=en-us#main-content)

    - [Landscape and Terrains](https://support.lumion.com/knowledge-base/build-mode-questions?hsLang=en-us#landscape-and-terrains)
    - [OpenStreetMap](https://support.lumion.com/knowledge-base/build-mode-questions?hsLang=en-us#openstreetmap)
    - [Lighting: Sun and Artificial Lights](https://support.lumion.com/knowledge-base/build-mode-questions?hsLang=en-us#lighting-sun-and-artificial-lights)
    - [Questions mainly for older versions than Lumion 12](https://support.lumion.com/knowledge-base/build-mode-questions?hsLang=en-us#questions-mainly-for-older-versions-than-lumion-12)
- [Library Content](https://support.lumion.com/knowledge-base/library-content?hsLang=en-us#main-content)

    - [Library Content in Lumion 2026](https://support.lumion.com/knowledge-base/library-content?hsLang=en-us#library-content-in-lumion-2026)
    - [Library Content in Lumion 2025](https://support.lumion.com/knowledge-base/library-content?hsLang=en-us#library-content-in-lumion-2025)
    - [Library Content in Lumion 2024](https://support.lumion.com/knowledge-base/library-content?hsLang=en-us#library-content-in-lumion-2024)
    - [Library Content in Lumion 2023](https://support.lumion.com/knowledge-base/library-content?hsLang=en-us#library-content-in-lumion-2023)
    - [Library Content in Lumion 12](https://support.lumion.com/knowledge-base/library-content?hsLang=en-us#library-content-in-lumion-12)
- [Movie & Photo Mode Questions](https://support.lumion.com/knowledge-base/movie-photo-mode-questions?hsLang=en-us#main-content)

    - [Photo Mode](https://support.lumion.com/knowledge-base/movie-photo-mode-questions?hsLang=en-us#photo-mode)
    - [Movie Mode](https://support.lumion.com/knowledge-base/movie-photo-mode-questions?hsLang=en-us#movie-mode)
    - [Animation in Movie Mode](https://support.lumion.com/knowledge-base/movie-photo-mode-questions?hsLang=en-us#animation-in-movie-mode)
    - [Effects in Photo or Movie Mode](https://support.lumion.com/knowledge-base/movie-photo-mode-questions?hsLang=en-us#effects-in-photo-or-movie-mode)
    - [Reflections](https://support.lumion.com/knowledge-base/movie-photo-mode-questions?hsLang=en-us#reflections)
- [Material Questions](https://support.lumion.com/knowledge-base/material-questions?hsLang=en-us#main-content)

    - [Materials in versions 12 and earlier](https://support.lumion.com/knowledge-base/material-questions?hsLang=en-us#materials-in-versions-12-and-earlier)
    - [Using LiveSync for Revit and a Section Box](https://support.lumion.com/knowledge-base/material-questions?hsLang=en-us#using-livesync-for-revit-and-a-section-box)
- [Rendering Questions](https://support.lumion.com/knowledge-base/rendering-questions?hsLang=en-us#main-content)

    - [General Rendering Questions](https://support.lumion.com/knowledge-base/rendering-questions?hsLang=en-us#general-rendering-questions)
    - [Rendering of Photos](https://support.lumion.com/knowledge-base/rendering-questions?hsLang=en-us#rendering-of-photos)
    - [Rendering of Clips and Movies](https://support.lumion.com/knowledge-base/rendering-questions?hsLang=en-us#rendering-of-clips-and-movies)
    - [Tips to getting the best renders](https://support.lumion.com/knowledge-base/rendering-questions?hsLang=en-us#tips-to-getting-the-best-renders)
    - [Rendering Performance](https://support.lumion.com/knowledge-base/rendering-questions?hsLang=en-us#rendering-performance)
    - [Technical Issues when Rendering](https://support.lumion.com/knowledge-base/rendering-questions?hsLang=en-us#technical-issues-when-rendering)
- [Panorama Mode Questions](https://support.lumion.com/knowledge-base/panorama-mode-questions?hsLang=en-us#main-content)

    - [Technical questions when rendering with Panorama Mode](https://support.lumion.com/knowledge-base/panorama-mode-questions?hsLang=en-us#technical-questions-when-rendering-with-panorama-mode)
- [File & BackUp Questions](https://support.lumion.com/knowledge-base/file-backup-questions?hsLang=en-us#main-content)

    - [Saving and Backup](https://support.lumion.com/knowledge-base/file-backup-questions?hsLang=en-us#saving-and-backup)
    - [File Saving Issues](https://support.lumion.com/knowledge-base/file-backup-questions?hsLang=en-us#file-saving-issues)
    - [Lumion-Documents](https://support.lumion.com/knowledge-base/file-backup-questions?hsLang=en-us#lumion-documents)
    - [Transfer, Move or Migrate Files](https://support.lumion.com/knowledge-base/file-backup-questions?hsLang=en-us#transfer-move-or-migrate-files)
- [Troubleshooting](https://support.lumion.com/knowledge-base/troubleshooting?hsLang=en-us#main-content)

    - [Reports about your PC](https://support.lumion.com/knowledge-base/troubleshooting?hsLang=en-us#reports-about-your-pc)
    - [Photo and Movie Mode Issues](https://support.lumion.com/knowledge-base/troubleshooting?hsLang=en-us#photo-and-movie-mode-issues)
    - [Rendering Issues](https://support.lumion.com/knowledge-base/troubleshooting?hsLang=en-us#rendering-issues)
    - [Error Messages from Lumion](https://support.lumion.com/knowledge-base/troubleshooting?hsLang=en-us#error-messages-from-lumion)
    - [Hardware related Issues](https://support.lumion.com/knowledge-base/troubleshooting?hsLang=en-us#hardware-related-issues)
    - [Other Troubleshooting Issues](https://support.lumion.com/knowledge-base/troubleshooting?hsLang=en-us#other-troubleshooting-issues)
- [Article Developments](https://support.lumion.com/knowledge-base/article-developments?hsLang=en-us#main-content)

    - [Devs - Multi‑Image Button Viewer](https://support.lumion.com/knowledge-base/article-developments?hsLang=en-us#devs-multi-image-button-viewer)

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#### Product

[Plans and pricing](https://lumion.com/product/buy)

[Discover Lumion](https://lumion.com/product/discover-lumion)

[Compatibility](https://lumion.com/compatibility/)

[System Requirements](https://lumion.com/product/system-requirements)

[Find a reseller](https://lumion.com/about/find-reseller)

[Free trial](https://lumion.com/product/free-trial)

#### Solutions

[Architectural design](https://lumion.com/product/architectural-design)

[Interior design](https://lumion.com/product/interior-design)

[Landscape architecture](https://lumion.com/product/landscape-architecture)

[Urban planning](https://lumion.com/product/urban-planning)

[3D rendering](https://lumion.com/product/3d-rendering-software)

[Education](https://lumion.com/product/educational-licenses)

#### Compatibility

[Trimble SketchUp](https://lumion.com/compatibility/sketchup-rendering)

[Autodesk Revit](https://lumion.com/compatibility/revit-rendering)

[Graphisoft ArchiCAD](https://lumion.com/compatibility/archicad-rendering)

[Rhinoceros](https://lumion.com/compatibility/rhino-rendering)

[Autodesk Autocad](https://lumion.com/compatibility/autocad-rendering)

[Autodesk FormIt Pro](https://lumion.com/compatibility/lumion-for-autodesk-formit-pro)

[Nemetschek Allplan](https://lumion.com/compatibility/allplan-rendering)

[Nemetschek Vectorworks](https://lumion.com/compatibility/vectorworks-rendering)

[BricsCAD](https://lumion.com/compatibility/bricscad-rendering)

[3D Studio Max](https://lumion.com/compatibility/3ds-max-rendering)

#### Resources

[Made with Lumion](https://lumion.com/made-with-lumion)

[Tutorials](https://support.lumion.com/video-tutorials?hsLang=en-us)

[Support and learning](https://support.lumion.com/knowledge-base/api/v2/help_center/en-us/articles/360044608053.json?hsLang=en-us)

[Downloads](https://support.lumion.com/downloads?hsLang=en-us)

[Community](https://community.lumion.com/index.php)

#### About

[Our Story](https://lumion.com/about)

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