Introducing Lumion 2024
Lumion 2024 streamlines the journey from concept to creation, providing instant visual feedback and clear design answers. It helps tweak and perfect ideas efficiently, reducing the effort needed to bring them to life.
Realism is emphasized in this release, making renderings faithful to the original design and enhancing visual communication with your clients. With new ray tracing enhancements, achieving realism is easier than before.
Moreover, Lumion 2024 enriches the architect's toolkit with an extensive library update, including nature items, characters, Parallax interiors, materials, and more. Combined with improved usability and streamlined import functionality, architects can fully unleash their creative potential.
Lumion 2024.0: Release Notes
20 March 2024
Compatibility
- Please note that Projects and models saved in version 2024.0 cannot be opened in older versions of Lumion.
- See this article on how to get the new version, and to see how to transfer settings, models, and Projects from older versions of Lumion:
- Knowledge Base: Lumion 2024.0: Everything you need to know
Features, models, and materials with the asterisk (*) character are only available in Lumion 2024.0 Pro.
- Lumion website: Lumion 2024.0 Features
Refer also to the Compare versions table → Comparison tab:
- Lumion website: Lumion 2024.0 Buy
Lumion 2024.0: Minor updates
Lumion 2024.0.1 - Release Notes
Resolved issues in Lumion 2024.0.1
March 20, 2024
Build Mode:
- Groups: Undoing the deletion of a Group no longer causes a crash.
Photo, Movie, and Panorama Mode:
- Rendering: In Photo Mode and Movie Mode (Image Sequence and Current Image), the Optimized render setting is now working again when rendering with Ray Tracing at Print (4K) Resolution.
Lumion 2024.0.2 - Release Notes
Resolved issues in Lumion 2024.0.2
March 25, 2024
Photo and Movie Mode
- Rendering: at Print/Poster Resolution (Ultra HD for Movie Mode) while using the raster pipeline now results in sharper images.
Lumion 2024.0.3 - Release Notes
New features in Lumion 2024.0.3
March 26, 2024
Photo and Movie Mode
- Build with FX: will now work with Ray Tracing. NRD will be used during navigation.
Other features and improvements
Settings
- Editor Quality: the Stars now influence the Bounces used by NRD when navigating in Build with FX.
Lumion 2024.0.4 - Release Notes
Resolved issues in Lumion 2024.0.4
March 27, 2024
Build Mode:
- Materials: with added Weathering no longer render on top of Objects placed in front of them which have not yet been converted for the Ray Tracing pipeline.
Photo and Movie Mode:
- HQ Preview and Rendering: Shadows cast by Objects that were converted to the Ray Tracing pipeline are again visible on Objects that have not been yet converted.
- Ray Trace HQ Preview and Rendering: Objects in the Ray Trace rendering pipeline are no longer being partially shown below the intersection with a surface using the 3D Grass Material.
Lumion 2024.0.5 - Release Notes
Resolved issues in Lumion 2024.0.5
March 28, 2024
Build Mode:
- Materials: The UI has been restored for Leaves Material presets and parts are no longer missing.
- Nature Library → Trees: with a Transparency value different than 0% will no longer become invisible.
Photo and Movie Mode:
- HQ Preview and Rendering: Ray Traced Glass no longer renders on top of Objects which have not yet been converted for the Ray Tracing pipeline.
- Ray Trace rendering and HQ Preview: exposure will no longer increase after the HQ Preview is rendered.
Effects:
- Ray Tracing: The OpenStreetMap textures are now visible when used with Ray Tracing.
Lumion 2024.0.6 - Release Notes
Resolved issues in Lumion 2024.0.6
April 19, 2024
Build Mode:
- Object Library → Nature: Tags containing the latin names of Objects have been re-enabled.
- Object Library → Groups: Thumbnails are now correctly displayed for Groups created in Lumion 2023.4.4 and older versions.
- Materials → Glass: Textures applied on Glass no longer switch randomly to Landscape tiling.
- Materials → Imported Textures: An .FBX file will now be imported with the correct Opacity Map for embedded .TIF textures.
Photo and Movie Mode:
- HQ Preview with Ray Tracing: no longer staggers when interrupted by a Photo/Clip is switched.
- HQ Preview with Ray Tracing: now displays the updated Denoiser when switched from the dropdown menu in Movie Mode.
- Rendering → Sound Objects: now render for the whole duration of the Clip.
- Rendering → Photos: are no longer affected by screen tearing when rendered.
Lumion 2024.0.7 - Release Notes
Resolved issues in Lumion 2024.0.7
May 21, 2024
Build Mode:
- Move Mode: The Gizmo is no longer visible when move an Object while click and dragging the Insertion Point.
- Landscape → Ocean: will no longer display triangles on the horizon when using an AMD graphics card.
- Place object on nodes: will now show the correct scale of the replacement Objects.
- Object Library → Groups: saved in Lumion 2023 now display the correct Thumbnail in Lumion 2024 instead of a blank one.
- Object Library → Measure tool: is now displayed as expected when placed in the Project instead of occasionally becoming invisible.
- Materials → Standard Material: displays the expected mapping when the Heading, Pitch, and/or Bank sliders are at certain values.
- Materials → Standard Material: applied to geometry with single-sided surfaces is no longer displayed as translucent when the value of the Opacity is at 100%.
Effects:
- Ray Tracing + Precipitation Effect: The OIDN Denoiser will now render Precipitation Particles with Motion Blur applied.
- Ray Tracing + Materials: The 3D Grass Material no longer shows a reflective blue tint when covered by Shadows.
- Ray Tracing + Materials: The 3D Grass, Fur, and Landscape Grass Materials are displayed as expected when using the Ray Tracing Effect and will no longer be invisible.
- Ray Tracing + Decals: The Decals behavior is now as expected (not to be visible, to be consistent with Rasterization and Standard Glass when Ray Tracing) when applied on Fully Ray Traced Glass.
- Ray Tracing + Loading .LSF: The Cubemap is now updated when opening a new .LSF file.
- Ray Tracing + Photo Matching: The correct clipping mask is now applied for the combined image.
- Ray Tracing + Photo Matching: A rendered Photo Set will now maintain the selected Aspect Ratio for Photos that use the Photo Matching Effect.
- Ray Tracing + Photo Matching: While adjusting the Photo Matching perspective, the camera settings for Eye Level, Focal Length, Heading, and Pitch have been removed since the matched angle overrides them when using this Effect.
- Ray Tracing + Photo Matching: While Photo Matching is active, the 2 Point Perspective Effect will be disabled.
- Ray Tracing: Materials with Opacity lower than 100% will now be correctly denoised when using the OIDN Denoiser and will be displayed as a dithered pattern when using NRD Denoiser.
- Ray Tracing: A "Low VRAM detected" error is no longer displayed for images rendered at Email or Photo resolution.
- Precipitation Effect: This Effect now takes into account the correct PBR settings for the Materials.
Save, load, and recovery:
- Loading → Recovery: will now keep the custom settings (color, scale, transparency) applied to an Object.
- Loading → Recovery: no longer fails for Group Objects.
Miscellaneous:
- User interface: Various UI changes.
- Built-in tutorials: can now be accessed during the Camera Preset Path screen and other various improvements.
- Text: Various text improvements with updated translations.
Lumion 2024.0.8 - Release Notes
Resolved issues in Lumion 2024.0.8
May 21, 2024
Build Mode:
- Lumion Library → Nature Library: The Alpha Clipping of leaf edges has been restored to the behavior shown in Lumion 24.0.6.
Miscellaneous:
- System requirements: Lumion will now check if the screen resolution meets the minimum requirements of 1920 x 1080 pixels.
Lumion 2024.0: Main Release
1. New feature highlights
1.1: Real-time Ray Traced Preview
Lumion 2024 comes with a new temporal denoiser for Preview and Movie Mode.
1.1.1 NRD for Preview: The Preview is now instantly denoised allowing for a more accurate visual representation when setting the angle of your renders or adjusting the Effect Stack.
Behaviour:
- NRD is on by default in the Preview and is triggered when adding the Ray Tracing Effect.
- NRD is also present as a Denoiser in Movie Mode.
1.1.2 NRD for Output: For a final render (Movie/Clip) NRD requires less Samples than OIDN (the original Photo Mode Denoiser) to output a result of similar fidelity.
The temporal aspect of NRD considerably reduces the shimmering effect in Movies/Clips compared to denoisers that do not take previous frames into account.
1.1.3: For background on the technology involved see:
- Lumion Community: Lumion - R&D Preview: NRD for Ray Tracing
1.2: Raytraced Trees
The Lumion Nature Library has been fully converted to the bindless pipeline, allowing for better shading on the Objects and accurate Reflections.
1.3: Ray Traced Glass and Shadows
1.3.1 The Glass Material is now more physically accurate in Ray Tracing and allows for better control when aiming to achieve a look closer to reality. This is especially visible in more intricate geometry as the shape will correctly reflect and refract light.
1.3.2 In Ray Tracing, the new Glass Material also casts colored Shadows.
Lumion now supports two types of glass: Ray Traced Standard Glass and Fully Ray Traced Glass. Fully Ray Traced Glass can be enabled in the Ray Tracing Effect and will affect all surfaces that have been assigned the Glass Material:
- Knowledge Base: How do you use the new Ray Tracing Effect?
- Knowledge Base: The New Glass Material for Lumion 2024 and the Glass setting for Ray Tracing
1.4: Ray Traced Subsurface Scattering:
Lumion 2024 also brings ray traced Subsurface Scattering that accurately depicts the natural diffusion of light through surfaces and volumes.
The Slider controls the intensity of the scattering while the Color Picker influences the tint that the object will have once light passes through it.
1.5: Parallax interiors*
A new Content Library Subcategory has been added with 25 Parallax Interiors usable in their day and night variants. With options covering offices, residential spaces, and retail areas, these interiors provide a quick and effective way to elevate the visual impact of architectural renderings.
The Parallax Objects are creating the illusion of a room viewed by the camera within the boundary of the object and are resource-efficient, thus improving the scene-building process and saving computational power.
More information:
- Video Tutorials: Lumion 2024: Parallax interiors
1.6: Landscape tiling
1.6.1 Landscape Mode: Most textures in the Landscape Mode are now tiled by default using hexagonal mapping to reduce repetitiveness.
1.6.2 Material Mode: Landscape Tiling can also be applied to the Standard Materials in Lumion by enabling the Toggle under the 'UV Coordinates' tab.
1.7: Multiple importance sampling (MIS):
This algorithm has been introduced in Lumion 2024 to improve light distribution on objects and rendering efficiency. MIS employs multiple sampling techniques and takes into account the dimension of a light source. As such, it is able to approximate the contribution of light to a pixel and produce a higher accuracy result.
In the example below, two Lights (one measuring 0.1x0.1m and the other one at 1.0x1.0m) have the same Brightness and are placed at the same distance from the subject:
1.10: Batch importing:
Multiple Models can now be imported at once when clicking the 'Import model button'.
The option to add a prefix is also available and to place the models in a folder within the Lumion-documents of choice:
They will automatically be aligned to the Lumion world origin:
1.11: GLTF Importing
A new format is available in Lumion 2024 for Imported Models: .GLTF/.GLB. The models are generally lighter than other formats and support a PBR workflow.
1.12: Lumion Library content
1.12.1: New Models:
Accurately represent various styles, environments, and contexts in your designs with the new selection of library assets. Choose from 309 new Objects covering the following Categories:
Fine-detail Nature: 100* 18 Plants, 82 Trees |
Objects: 9 |
People and Animals: 45 (15 available in Lumion Standard) |
Effects: 130* Special Effects: Parallax interiors: 25* |
See also Section 1. Models: and Section 4 Lumion Object Categories:
- Knowledge Base: What is the new content added in Lumion 2024?
See also the 'New in Lumion' button in this article:
- Knowledge Base: What Models/Objects are in the Lumion Library 2024? Gallery
For Parallax interiors see Section 1.5: Parallax interiors* (above).
1.12.2: New Materials:
- 26 Brick Materials
1.12.3: Added content can be searched in the Object Library using the 'L24' search item:
See also Section 2.5.5 Library Search Tags for the new features (below).
And, for the options on using the Search feature in Lumion 2024 see Section 2. How to Search:
- Knowledge Base: What is the new content added in Lumion 2024?
1.13: Camera Controls
The option to control the Lumion workspace using consistent controls with the 3D modelling software has been added for the following applications:
- SketchUp (Pan: Shift+MMB, Orbit: MMB)
- Revit(Pan: MMB, Orbit: Shift+MMB)
- Rhino (Pan: Shift+RMB, Orbit: RMB, Look around: Ctrl+AltMMB)
This setting can be enabled from Settings → Input and will mirror the Orbit and Pan key inputs.
2. Other new features & improvements
2.1: Build Mode and Object Library
Content Library & Place/Select Modes:
2.1.1: Conforming Objects to the Landscape is now possible during placement when pressing the F key.
2.1.2: Fine-detail Nature Objects can now be added to a Project using all placement methods (Single, Line, Cluster, and Paint).
Landscape Mode:
2.1.3: The 'On/Off' toggle has been disabled when using the White Landscape Preset.
2.2: Photo Mode, Movie Mode & Panorama Mode
2.2.1 Preview: New Grid Overlays have been added for better organisation of the visual composition in the final output. The included templates are:
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- Golden Ratio
- Rule of thirds
- Grid
- Diagonal
- Triangle
-
2.2.2: The 'Store camera' / 'Add camera keyframe' sound has now been removed.
2.3: Effects & Styles
2.3.1 Ray Tracing Effect: A series of presets have been introduced for more intuitive use:
Fast | Balanced | High | Extreme | Custom | |
Samples (Photo) | 16 | 64 | 256 | 512 | User input |
Bounces (Photo) | 3 | 5 | 7 | 8 | User input |
Samples (Movie) | 1 | 4 | 16 | 64 | User input |
Bounces (Movie) | 5 | 6 | 7 | 8 | User input |
RT Glass | OFF | OFF | ON | ON | User input |
Note: In Movie Mode the NRD Denoiser is on by default, while Photo Mode will use OIDN.
2.3.2 Ray Tracing Effect: Links redirect for more information on how the Ray Tracing Effect works have also been added:
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2.3.3 The Precipitation Effect: has been added to the Ray Tracing pipeline.
2.3.4 Color Correction Effect: will no longer reset the HQ Preview to Preview (draft) when adjusting the values of the sliders. You can see the HQ Preview image dynamically change according to the Color Correction Effect changes and stay as an HQ Preview.
2.3.5 Real Skies Effect → Loading Custom HDR: will no longer crash Lumion when the .HDR file is corrupted or invalid and instead, the input will be ignored.
2.3.6 Real Skies Effect → Background Brightness: Adjusting this Slider will now result in higher resolution processing of the background.
2.3.7 Fog Effect: Using the Fog Effect together with Ray Tracing will now display as expected multiple layers of Glass surfaces positioned in front of each other.
2.4: Miscellaneous
Performance improvement: The OIDN Denoiser performance has been improved on AMD graphics cards.
2.5: Interface
2.5.1 Menu Sidebar: The screenspace has been optimized by moving the Output Modes, Settings, and Save button to the sidebar on the left.
Hovering over the 'Save' button will initiate a fold-out bar allowing for 'Saving' and 'Saving As...'
2.5.2 Large Thumbnail Preview: Hovering over a Library Object will now display a larger Preview to aid with the selection of assets during Project building.
2.5.3 Library Thumbnails: The Library Thumbnails have been revamped to be in tone with the UI aspect of Lumion 2024.
2.5.4 Library Search Tags: The tagging and searching functionality has been improved and now allows for adding, removing, replacing, and/or excluding tags from the search string. The following commands have been made added:
- L-Click: the clicked Tag will be added to the search and, if the tag is already in the search, clicking it once more will remove it from the string
- Ctrl+L-Click: the clicked Tag will replace the whole search string
- Shift+L-Click: will add the clicked Tag to the search string as a negative search parameter (i.e. will exclude the items with the selected Tag from the search)
2.5.5: Vendor Tags have also been added for externally procured Library Models:
See also Section 2. How to Search:
- Knowledge Base: What is the new content added in Lumion 2024?
2.5.6 In-Lumion Tutorials: Various tutorials have been added in Lumion 2024 to serve as start-up basic guides for functional areas of the software.
2.5.7 Material Editor: The Material Categories have been moved under a single tab and the icons received a revamp.
2.5.8 Material Editor: The Material Thumbnails have been revamped for better display accuracy of the Material properties.
2.5.9 Post-update screen: After a Lumion update has successfully been installed, a pop-up will appear on first startup highlighting the main features added.
2.6: New Example Projects and Templates
2.6.1 Example Projects:
- All Example Projects have been updated
- A new Example Project, Museum Pavilion now replaces the Glass House
2.6.2 Templates:
- All Templates, except for the Suburban Environment and Design Showcase, have been updated
2.6.3 Styles:
- 8 new Styles covering Ray Tracing, Rasterization, and conceptual representation now replace the Styles from the previous versions
3. Changes & Resolved Errors
3.1: Build Mode and Object Library
Content Library & Place/Select Modes:
- Context Menu → Space objects evenly: Has been recalibrated to space Objects at equal distances between the first selected and furthest Object of the selection.
- Context Menu → Space objects evenly: Has been fitted with a snapping point at 5m.
- Context Menu → Randomize size: Objects no longer change positions after using the Randomize size button, deselecting the Objects and then reselecting them.
- Context Menu → Randomize size: Has been fitted with auto-snapping at 10%, 20%, 30%, and 40%.
- Context Menu → Align height: Will no longer revert to the original value after using the 'Space object evenly' button.
- Line Placement: The Sliders for 'Randomize spacing along line' and 'Randomize rotation' no longer snap at 90%.
- Auto-snap: The Lumion Landscape is now taken into consideration as a collision point.
- Content Library: Car Objects can no longer be placed on top of Objects in the People & Animals Category.
- Content Library → Cluster Trees: Now correctly point to the camera when seen from above.
- Content Library → Static Characters: No longer appears black with Flat-shading enabled.
- Content Library → Characters: Seated Characters now snap to seating Objects that allow it.
- Content Library → Characters: The reflectivity of Billboard and Static Characters has been re-adjusted.
Landscape Mode:
- UI → Layer tab: The Layers are now displayed while in Landscape Mode.
- Landscape → Paint: Changing the Landscape Preset now also updates the Reflection cubemap.
- Landscape → Grass: The Scatter object Library has been updated to the new UI.
Weather Mode:
- UI → Layer tab: The Layers are now displayed while in Weather Mode.
- Wind Slider: Will now update accordingly after loading or creating a Project.
3.2: Materials
- Water Material: Overlapping surfaces that share the same Water Material will no longer display holes when Ray Tracing is enabled.
- Glass Material: The value for the Double-Sided Slider has been set to a Default of 0. This is to ensure artefacts from Ray Tracing Glass do not occur in certain cases where multiple surfaces exist.
- Standard Material → Soften Edges: The surface will no longer be displayed brighter when the value of the Soften Edges Slider is different than 0%.
- Standard Material → Map scale: The Map Scale will now utilize the imperial system when selected in the Settings.
- Auto-material conversion → Glass Material: Importing a model with surfaces that are auto-assigned the Glass Material will now have the Relief value set to 50.
- Custom .TIF Textures: Alpha Maps included in .TIF textures will now correctly be assigned to the Opacity Slot.
3.3: Photo Mode, Movie Mode & Panorama Mode
- Build with FX: The Camera position no longer resets when returning to the Output Mode from Build with FX.
- Build with FX: Will not display the Effects when the 'FX' toggle is Off.
- Preview → Aspect Ratio: Copy/pasting a Photo with an Aspect Ratio other than 16:9 to a Clip will now update the Aspect Ratio as expected.
- Preview and Output: Will no longer show a diagonal dotted line when used with AMD graphics cards.
- Preview: Object Shadows are now are now updated in the Preview after Objects are deleted/hidden/moved in Build Mode.
Photo Mode
- Photo Matching Effect: The Camera will no longer move into the sky when the Scale Slider is set to a very low value.
Movie Mode
- Import Camera Path: Will now display the source model's location when hovering the mouse over the Import button.
- Import Camera Path: Switching from Build Mode to Movie Mode will no longer reset the Camera position.
- Camera Presets → Pan/Tilt Camera: The End Angle snap points have been reduced to 3.
- Camera Presets → Follow Object: The Camera will now retain its position instead of projecting high up in the sky when the Target Object is deleted.
- Camera Presets → Follow Object: The Camera can now be moved using the Gizmo when set to follow an Object.
- Camera Presets → Orbit Camera: Switching between Simple and Advanced Camera Paths now updates the Camera Path as expected.
Panorama Mode
- Ray Tracing Effect: has been disabled in Panorama Mode for the time being.
3.4: Effects & Styles
- Orthographic View Effect: Will no longer allow for the Camera to be moved when the Preview is being updated.
- Orthographic View Effect: The Zoom Slider is no longer inverted.
- Precipitation Effect: The Extra Fog addition and Rain Streaks Sliders will now work as expected when keyframed.
- Precipitation Effect: Particles are now displayed as expected from all angles.
- Sun Effect + Real Skies: Slider values are set correctly and no longer default to maximum when keyframed.
- Global Illumination Effect: has been deprecated.
- Tilt-shift Effect: Rotation Slider values now convert accordingly when loading a file from an older version of Lumion.
- Titles Effect: Will now copy text as expected between Clips.
-
Autumn Colors Effect: The Color hue shift slider name better reflects the name of the Color Properties slider for Green selection hue shift.
- Advanced Move Effect: The Time offset slider now displays seconds as units.
Ray Tracing
- Applying Ray Tracing: Is now faster and no longer causes a hiccup when adding the Effect.
- Applying Ray Tracing: Will no longer cause render artefacts when the Fog Effect is added and the Denoiser enabled.
- Reflections: Surfaces with a Clearcoat value different than 0% no longer offset the Reflection position.
- Reflections: Switching from rasterization to Ray Tracing or between Photos/Clips will now update the Reflection cubemap.
- Side-by-Side Stereo Effect: Has been disabled when Ray Tracing is present.
- Lens Flare Effect: Streaks have been improved and are no longer pixelated in Ray Tracing.
- Camera movement: through geometry will no longer cause substantial changes in lighting and reflections.
- Lights: intersecting surfaces when Ray Tracing is active will no longer cause noise and fireflies.
- Sun: When blocked by geometry the Sun is no longer visible in Water Reflections while Ray Tracing is active.
3.5: Save, load, and recovery
- Loading files: Lumion will now display the correct version the .LSF file was saved in when loading an unsupported version of an .LSF file into an incompatible edition of.
3.6: Importing and Exporting
- Importing .MAX files: Will no longer result in flipped faces when a model was mirrored or scaled negatively in 3DS Max.
- Importing .FBX files: Will now assign the Roughness and the Opacity Maps to the correct slot.
- Importing Nodes: The Re-import required button is now displayed when the original file containing the Nodes is missing from the initial import location.
- Lumion LiveSync: Models and/or materials that are LiveSynced into Lumion will no longer disappear after closing and reopening the 3D modelling software without stopping LiveSync.
3.7: Miscellaneous
- File Formats: .JPEG and .JPG files are now behaving the same in the Windows File Explorer.
3.8 Interface
- Sliders: Have been converted from values to percentages for relevant situations.
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Import Panel: The design has been unified for importing the following:
- IES Profiles.
- Flag Object textures.
- Volumetric Fire textures.
- Character Billboards.
- Transform Gizmo: XY, XZ, YZ Planes are not draggable when overlapping with one of the X, Y, or Z axes.
3.9: Features that are still in development/on the Roadmap:
The article below covers items that are still a work in progress and will be added in future updates:
- Knowledge Base: Transitions from prior versions to using Lumion 2024
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