Please note that Lumion does not officially support Autodesk Inventor.
1. Method A: Export a '.DWG' file
1.1: Export your Autodesk Inventor model to a '.DWG' file and import it in Lumion:
File -> Export -> '.DWG'
2. Method B: Export a '.OBJ' file
If method A does not work as expected, please try exporting your Inventor model to a '.OBJ' file and import it in Lumion:
File -> Export -> '.OBJ'
3. Tips & Troubleshooting
3.1: Textures do not import with the model?
The Obj model will export with the mapping data using a '.MTL' file. This holds a reference to the materials including the files for the textures. Those textures might be saved in the same or a separate sub-folder to the '.Obj' file.
- In Lumion, edit the surface using the Material Editor and change the Color Map for the texture by loading the required file.
- It is possible to edit the '.MTL' file in a text editor and amend the path references to the texture files. However, for most users, use Lumion to update the model.
3.2: Why can't you see the model after importing and placing it in your Project?
- The Insertion Point for the Imported Model in Lumion corresponds to 0,0,0 in Inventor.
- If a model is far away from the Insertion Point in Lumion, you need to move the model closer to 0,0,0 in Inventor, before exporting it to Lumion.
3.3: Why can't you assign a Lumion material to individual surfaces?
- Lumion will always combine surfaces that use the same material in Inventor. If you want to assign a Lumion material to a specific surface, you must assign a unique material to that surface in Inventor before importing the model.
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