Skip to content
English - United States
  • There are no suggestions because the search field is empty.

How do you use the Raytraced Volumetrics: Fog Effect?

VolFog LibraryInside Photo27 Interior - Lobby_RT_S128B5_CC-MutedElegance _hdrPic03b_960p.jpg

 

1. Introduction.

2. What you can achieve..

3. Using the Volumetric Fog Effect.

4. Volumetric Fog Effect Properties.

5. Using Volumetric Fog Effect with other Volumetric Effects.

6. When using the Effect.

 

1. Introduction

Lumion 2025.0 introduces Ray Traced Volumetrics (Beta).  The new Volumetric Fog Effect includes features like full Ray Traced fog, with the sunlight, and lights from emissive surfaces or materials directly affecting the fog for amazing atmospheric results.

 

2. What you can achieve:

Because the Effect gives you control over the volume, you can affect the look of the following elements of fog.

 

2.1: The Volumetric fog itself.

Volumetric Fog Effect _StreetScape Views_P1 StreetView with trees and Fog _RT-S128B5.jpg

Volumetric Fog Effect _StreetScape Views_P2 StreetSouthMainBldg _RT-S128B5.jpg

 

2.2: Volumetric Fog with sunlight.

Volumetric Fog Effect _StreetScape Views_P14 Sunset2 Lighting MainBldg _RT-S128B5.jpg

 

2.3: Lights and Emissive Materials.

The casting of light from Artificial Lights and Emissive Materials will affect the volume/particles of the fog:

Volumetric Fog Effect _StreetScape Views_P3 EmissiveLights _Dawn_RT-S128B5.jpg

 

3. Using the Volumetric Fog Effect

Important: See 6.1.3: Performance:  The Effect is resource-intensive.

Add the Effect from the Effects Library - Sky/Weather:

Effects Library -SkyWeather - Volumetric Fog Effect.jpg

 

3.1: Required: Ray Tracing Effect

The Ray Tracing Effect is needed in the Effects Stack for the Volumetric Fog Effect to be active.

Adding the Ray Tracing Effect will automatically enable the Volumetric Fog Effect when it is in the Effects Stack.

The Volumetric Fog Effect is auto-Disabled if there is no Ray Trace Effect:

For example, the Effects Stack for a Photo is set up for rendering using the Rasterization rendering pipeline:

 

3.2: Rasterization

The Volumetric Fog Effect is not designed to work with the Rasterization rendering pipeline (no Ray Tracing Effect):

Volumetric Fog Effect _StreetScape Views_P7 Overcast_RASTER- Fog Only.jpg

When using Rasterization, and wanting to include fog, use the Fog Effect:

Fog Effect.png

Volumetric Fog Effect _StreetScape Views_P8 Overcast_RASTER- Fog Effect Only-more Fog.jpg

 

3.3:  Show More or Show Less

To expand and see more of the Effects sliders/properties 

Volumetric Fog Effect - Main sliders _ShowMore _hlt.png

Basic controls/properties: can be used to create a uniform application of fog in the Photo/Clip.

------------------------------------------ 

In addition to the Basic control/property sliders.

The Extended Properties: are displayed by clicking 'Show More' and offer more granular control over the elements that create volumetric lighting.

Volumetric Fog Effect - All sliders _ShowMore _hlt.png

 

3.4: General and Quick Usage

1. Main slider/properties:

The four sliders will provide the key look for the volume of fog.

Volumetric Fog Effect _StreetScape Views_P6 VFog and Fog _RT-S128B5.jpg

An example of regular fog. Both the sky and sun affect the fog illumination. Because of the overcast sky the sun has less influence in this render.

 

Extended Effect slider/properties:

2. Lighting:

Lets you fine-tune how the lighting of the Scene affects the fog volume. 

Volumetric sunlight:

Volumetric Fog Effect _StreetScape Views_P14 Sunset2 Lighting MainBldg _RT-S128B5.jpg

An example of volumetric sunlight. Only the sun affects the fog illumination. The sun intensity is set to a high value to over exaggerate the effect.

 

3. Control Noise:

Noise has strong control over all of the fog particles:- adding or removing from the volume.  For example, with Default settings:

Volumetric Fog Effect - Property slider Group3-NoiseControl-exmapleRemovingSomeNoise-Defaults.png

VolFog-Example for summary on Noise_P4 Sunset Lighting MainBldg _RT-S128B5-NoiseDefaults.jpg

And for removing the fog particles via the Noise control/properties:

Volumetric Fog Effect - Property slider Group3-NoiseControl -exmapleRemovingSomeNoise.png

VolFog-Example for summary on Noise_P14 Sunset2 Lighting MainBldg _RT-S128B5-NoiseReduction.jpg

 

4. Volumetric Fog Effect Properties

4.1: Properties for the Effect:

VolFogProperties-Summary.png

 

4.2: Overview Examples of Properties

Select a Slider name to see what the slider vlaue does for the Effect.

 

 

Property Sliders:  

4.3: Main slider/properties

The four sliders will provide the key look for the volume of fog.

Volumetric Fog Effect - Property slider Group1-Main.png

4.3.1: Fog intensity:

Controls the overall strength of the fog.

4.3.2: Fog Density:

Adjusts how thick or light the fog appears (currently non-functional).

Important for V2025.0: See 6.1.1: Fog Density:

4.3.3: Fog distance

Defines how far from the camera the fog starts.

4.3.4: Fog height

Determines the vertical reach of the fog, similar to the fog falloff setting in the previous version.

 

4.4: Extended Effect slider/properties

Lighting:

Let you have fine-tuning control as to how the lighting of the Scene affects the fog volume. 

Volumetric Fog Effect - Property slider Group2-Lighting.png

4.4.1: Light intensity

Controls how much artificial lighting illuminates the fog.

4.4.2: Sun intensity

Adjusts how sunlight interacts with the fog.

4.4.3: Sky intensity

Defines how much ambient sky light contributes to the fog’s illumination.

4.4.4: Primitive light falloff

Sets the reach of light sources, including spotlights, omni lights, and area lights.

4.4.5: Emissive light falloff

Reduces the distance that emissive materials and objects cast light into the fog.

4.4.6: Darken background

Enhances fog depth by increasing background darkness.

 

4.5: Control Noise

Along with a way to add Noise which has strong control over all of the fog particles.

Volumetric Fog Effect - Property slider Group3-NoiseControl.png

4..5.1: Noise intensity

Controls the strength of procedural noise applied to the fog.

4.5.2: Noise reduction

Fine-tunes the amount of noise in the effect.

4.5.3: Noise Scale

Adjusts the size of noise patterns within the fog.

 

5. Using Volumetric Fog Effect with other Volumetric Effects:

The Volumetric Fog Effect will work and combine results with other (Rasterization) Volumetric Effects such as:

  • Volumetric Lights.
  • Volumetric Sun Light.
  • Volumetric Clouds.

Volumetric Fog Effect _StreetScape Views_P5 Night VFog VolLights _RT-S128B5.jpg

P24 VolFog with VolSunLight _RT-S128B5.jpg

 

6. When using the Effect:

6.1: Known Issues/Limitations for this Beta

6.1.1: Fog Density:

Currently non-functional and does not affect the fog’s appearance.

6.1.2: Photosets and Movies:

Rendering multiple images in a Photoset results in incorrect outputs, as the effect does not reset properly when switching Photos. This issue may also affect Movie and Clip rendering.

6.1.3: Performance:

The Effect is resource-intensive, and optimizations are actively being developed to improve real-time performance.

6.1.4: Real-time Preview:

Switching between Photos or Clips may cause delays in the preview update. Using HQ Preview and then switching back to real-time rendering can temporarily resolve this issue.

 

See Also:

Volumetric Fog Effect _StreetScape Views_P10 Aerial _RT-S128B5.jpg