Skip to content
English - United States
  • There are no suggestions because the search field is empty.

Model import guidelines for Cinema 4D

 

 

1. Method A: Export a Collada '.DAE' file

1.1: Export a Collada ('.DAE') file in Cinema 4D:

File -> Export -> COLLADA

1.2: Select these options in the export options window:

1.3: Import the '.DAE' file in Lumion.

 

2. Method B: Export a '.FBX' file

2.1: If the '.DAE' export does not work as expected, please export a '.FBX' file from Cinema 4D:

File -> Export -> FBX (Newest version)

2.2: Select these options in the export options window:

2.3: Import the '.FBX' file in Lumion.

 

3. Tips & Troubleshooting

3.1: Why can't you see the model after importing and placing it in your Scene?

  • The Insertion Point for the Imported Model in Lumion corresponds to 0,0,0 in Cinema 4D.
  • If a model is far away from the Insertion Point in Lumion, you need to move the model closer to 0,0,0 in Cinema 4D, before exporting it to Lumion.

3.2: Why can't you assign a Lumion material to individual surfaces?

  • Lumion will always combine surfaces that use the same material in Cinema 4D. If you want to assign a Lumion material to a specific surface, you must assign a unique material to that surface in Cinema 4D before importing the model.