Standard textured materials are imported but not other material types or properties.
Simple position/rotation/scale animations can be imported via '.FBX' and '.DAE' (Collada) format - provided that the framerate is set to 25 frames per second in Maya. Note that bone and morph animations cannot be imported:
Simple position/rotation/scale animations can be imported via '.FBX' and '.DAE' (Collada) format - provided that the framerate is set to 25 frames per second in Maya. Note that bone and morph animations cannot be imported:
- Knowledge Base: How do you import animated objects in Lumion?