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Lumion View 25.0 Release Notes

Screenshot 2025-03-24 183846.png

Introducing Lumion View 

March 25, 2025

Lumion View is a lightweight yet powerful visualization tool that runs directly in your 3D modeling software as a plugin.

Offering a fast Ray Traced real-time view, customizable Lights, Styles, and enhanced Materials controls, it makes design exploration effortless and enjoyable—helping shape, test, and present concepts with speed and creative freedom.

For a full overview of Lumion View, see this article:

Make sure to also check out the dedicated Lumion View webpage and announcement video below:

 

Compatibility

Software
Version
SketchUp
2025 and newer



System Requirements

Download and Installation

License-related information

 

 

Lumion View 25: Major updates

Name change to 25.x from 2025.x.

 

Lumion View 2025.0: Minor updates

Lumion View 2025.0.4 - Release Notes

Resolved issues in Lumion View 2025.0.4

March 25, 2025

License and Account Management:

  • Early Access: Now also available for Lumion Pro Subscription License Key holders on the Grace Period or who have disabled Auto-renewal.

Lumion View 2025.0.5 - Release Notes

Resolved issues in Lumion View 2025.0.5

April 2, 2025

License and Account Management:

  • Early Access: Now also available for Lumion Pro Perpetual License Key holders.

 

 

Lumion View 2025.0: Release Notes

Features

1. Rendering and Synchronization

1.1. Ray-Tracing Viewport

When started, Lumion View renders a high-performance Ray-Traced view of your model.

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1.2. Real-time Model Sync

Any geometry or Material changes you make to the model are automatically reflected in the Lumion View window in real-time.



2. Camera & Navigation

2.1. Camera Controls

2.1.1. Gizmo

camera gizmo.gif
The Camera can easily be switched to standard views (Top, Front, Back, Left, Right, and Isometric) using the View Cube or using the number keys.

 

2.1.2. Toggle Camera Sync


By default, Camera Sync is enabled. This can be toggled on/off to allow having different separate Camera views in Lumion View and your 3D modeling software.

 

2.1.3. Orthographic View

ortho.gif
The Camera view can be switched between Perspective and Orthographics



2.2 Navigation Shortcuts

2.2.1. Camera Movement

The W/A/S/D keys are used for Camera movement (Forward/Left/Back/Right) and Q/E keys to move vertically (Up/Down).

 

2.2.2. Camera Speed

While moving the Camera:

  • Hold Spacebar: Slows down movement.
  • Hold Shift: Increases camera speed.
  • Hold Shift + Spacebar: Maximum speed.

 

2.2.3. Camera Orientation


The Camera can be moved by holding the left mouse button and dragging in any direction.

 

2.2.4. Camera Pan


This can be done by clicking and holding the middle mouse button.

2.2.5. Camera Orbit


The Camera can Orbit around the center of the window by holding the O key while clicking and dragging the right mouse button.

 

2.2.6. Field of View Controls

FOV.gif


Field of View can be adjusted directly in Lumion View by holding Ctrl and scrolling the middle mouse button.



3. Lighting Controls

3.1. Sun and Environment


3.1.1. Sun Controls

sun.gif
Sun Direction, Height, and Brightness can be adjusted using this menu or using these keyboard shortcuts:

 

3.1.2. Solid Background

background color.gif
The Sky can be replaced with a color by enabling the Solid Background option. There are 4 predefined colors to choose from, or a custom color can be selected using the Color Picker. Note that the background color may affect shading and reflections. 


3.2. Artificial Lighting

3.2.1. Lights Support

Lights and settings from your 3D modeling software are visible in Lumion View.

 

3.2.2. SketchUp Lights

For SketchUp, you can add Spotlights , Point Lights, Area Lights, and Line Lights directly from the Lumion View toolbar:

   

Lights can be placed directly in the model as proxy objects and can be moved, rotated, copied, grouped, and colorized by assigning a color to the light's surface.

light color.gif 

 

3.3.3. Light Editor


The following options are available when creating  and when double-clicking a Light:

  • Point Light: Intensity (Lumens)
  • Spot: Intensity (Lumens) and Cone Angle.
  • Area: Intensity (Nits), Width, and Length.
  • Line: Intensity (Nits), Width only.

 

3.3.4. Light Instancing

Copied Lights will share the same Intensity, Cone Angle, color, and size settings. 



4. Materials and Surface Editing

4.1. Synced PBR Support

PBR Material Settings.gif

PBR Material settings are synced from your 3D modeling application. At the moment, the following properties are supported:

4.1.1. SketchUp 2025:

  • Texture Color Map and Color Map Texture Size and Mapping.
  • Colorization.
  • Opacity.
  • Metalness (Supports additional texture map).
  • Roughness (Supports additional texture map).
  • Normal (Supports additional  texture map).

 

4.2 Lumion View Material Panel

4.2.1. Additional Material Properties

Lumion View has its own Material panel that includes additional settings. These can be accessed by clicking the brush icon in the plugin toolbar for the SketchUp material that has been selected:

The following additional Material Types and settings are available in this Material Panel:

4.2.2. Standard


The Standard Material offers additional properties to the ones included in your 3D modeling software. Such as:

Emissiveness

Emissiveness.gif
The Emissive Strength setting can be accessed directly from the Lumion View Material button under the Standard Material tab. This will make a surface cast light - ideal for lamps and screens. The brightness can be adjusted in Nits. Note that the amount of sunlight (Brightness) has an impact on the visibility of Emissiveness.

 

4.2.3. Glass

glass.gif
The Glass Material can be assigned to any surface from the additional Material properties panel. You can adjust Reflectivity and add thickness to the Glass by enabling the Volumetric toggle. 

Glass can also be colorized and will cast colored shadows. The transparency of the Glass will depend on how dark the color is and on the Opacity setting of the surface. 

 

4.2.4. Water

water.gif
The Water Material can also be applied from the additional Material properties panel. It behaves and looks similar to Glass but includes a Waves setting that allows setting the scale and strength of wavy patterns.


4.2.5. Material Auto-Assignment

Surfaces that have the word 'Glass' or 'Water' in it's Material name will automatically be assigned the Glass or Water Material in Lumion View.



5. Visual Styles and Customization

5.1. Conceptual Styles

5.1.1. Surface Finishes

Lumion View includes different customizable Conceptual Styles and settings that can be accessed via the Visual Styles tab. These Styles will replace the Materials in your model (except for Glass and Water) with a different color, texture, or surface finish. Styles also affect the shading of the model. 

Styles.gif

The following Conceptual Styles are currently available:

  • Clay: Applies a smooth surface finish.
  • Wood: Applies a wood texture.
  • Styrofoam: Applies a styrofoam pattern.
  • Glossy: Applies a reflective surface finish.

 

5.1.2. Styles Colorization

All Conceptual Styles can also be colorized using the Color Picker.

 

5.2. Edges

5.2.1. Edges Toggle

edges.gif

Edges can be displayed on all Styles by enabling this setting.

 

5.2.2. Edges Colorization

Edges can have their color changed using the Color Picker.

 

 

6. Output

6.1. Render Options

6.1.1. Resolution

  • Current: Render using the current window size resolution and aspect ratio.
  • Full HD: Render in 1920x1080.
  • 4K: Renders the view in 3840 x 2060.

 

6.1.2. Aspect Ratios:

  • 16:9 (landscape)
  • 9:16 (portrait) 
  • 1:1 (square)

 

6.1.3. Last finished render Options


This window allows you to copy your last render to the clipboard or quickly go to the folder where it was saved.



7. Miscellaneous

7.1. Window Controls


These buttons allows you to Minimize, Maximize, or Close the Lumion View window. Lumion View can also be resized by clicking + dragging the corners or edges of the window.

 

7.2. Multiple Windows


Lumion View can be run multiple times at once (one per model file open). Closing the model file or switching to a different model file will automatically close Lumion View. 

Note: Multiple open SketchUp and Lumion View Editor windows are hardware dependent.  For performance reasons we suggest in most cases using just the one Lumion View Editor window.

 

7.3. Pin to Top


Clicking this button will make Lumion View always be on top. When this is enabled, the interface will be hidden if the cursor is not inside the Lumion View window. 

 

7.4. Account and Feedback


The Account Options menu shows your Username, Email, and License information. It also allows you to quickly go to your Account , send feedback, or log out. 

 

7.5. Help Screen


The Help screen explains the Lumion View interface and keyboard shortcuts. It can be accessed by clicking the   button on the bottom right corner at any time and can be closed by hitting the Esc Key. 

 

7.6. SketchUp Shortcuts


Keyboard Shortcuts can be added for Lumion View actions by going to Window > Preferences > Shortcuts, under Extensions/Lumion View.



8. Limitations

8.1. SketchUp: Section Planes are not visible in Lumion View.

8.2. SketchUp: FaceMe (Billboard) components don't continuously face the camera.

8.3. SketchUp: Importing Lights from SketchUp Lumion Pro is not possible in Lumion 2024. This is planned for Lumion 2025.0 via classic import and for Lumion 2025.1 via LiveSync.



9. Known Issues

9.1. The Current resolution render size output sometimes does not match the actual size of the window. 

9.2. Copied Lights are not sharing color changes.



10. Upcoming Features and Improvements

10.1. Importing a SketchUp model edited using Lumion View into Lumion Pro will import all PBR Material settings and Lights

10.2. SketchUp time of day settings synchronization with Lumion View.

10.3. Render quality improvements (radiance cache implementation).

10.4. Shorter startup times.

10.5. Remembering Lumion View settings between sessions.

10.6. Clouds System.



See Also:

 

LView Loading and getting model data _entryScreen_tr.png

 

Your direct links to Articles and Guides on Lumion View for SketchUp

Introduction/Overview:

Getting Started:

The Lumion View Editor: 

 Lumion View Toolbar Editors:

FAQ and Other Support:

Video Tutorials: