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Using the Lumion View for SketchUp (Mac): Toolbar

render FullHD 16-9 maison _Conceptual-Clay-white.jpg

 

Menu:

1. The Lumion View Toolbar.

2. Using the Lumion View Toolbar

3. Start/Display the Lumion View Editor window with the model.

4. The Lights Editor.

5. The Materials Editor.

 

In Lumion View there are two work areas:

(some screenshots show Windows interface)

 

1. The Lumion View Toolbar:

  • The Lumion View toolbar is part of the SketchUp Extension: LiveSync for SketchUp 2025.
  • It has a separate Toolbar from LiveSync.
  • You work with the Toolbar in SketchUp.  (compared to the Lumion View Editor which has its own window)

LView-Skp-Mac _TRoolBarEditor and Tools-Mats and Lights.jpg

 

2. Using the Lumion View Toolbar:

LView-Skp-Mac _ToolBar-horizontal.png

  • Start and Stop the Lumion View window.
  • Adding and editing Lights.
  • Setting Material properties.

 

3. Start/Display the Lumion View Editor window with the model

and Stop/Close the window: 

LView Tollbar - Start-Stop buttons _hlt.pngLView Toolbar - with Editor window.jpg

  • Start/Stop the Lumion View Editor window as you need.
  • As a flexible window, size and position where you need, full screen size, including on a dual monitor.

 

4. The Lights Editor:

Use the Lights Editor to add artificial Light Sources for Day or Night ambience:

LView Toolbar Lights _withHelpTxt.jpg

LView Toolbar Lights _with Properties UI.jpg

LView Toolbar general Lights-2spots.jpg

  • Manage the artificial lights for your visualization.  Direct (sun light is done as a Scene requirement in the Lumion View Editor window).
  • The four main types of artificial light are supported.
  • Add a light to the SketchUp model.
  • Set the properties for the type of light you have added.
  • Change the properties at any time in the Toolbar.  
  • These are special Lumion View Objects/components added into the SketchUp model.
  • They are saved in your SketchUp model, so make sure to save your model if you need these included.
  • You will see the changes in real time in the Lumion View Editor window.

 

5. The Materials Editor:

Use the Materials Editor to affect the look of your model:

LView Toolbar Materials _withHelpTxt.png

LView Toolbar Materials _with Properties UI.png

  • Supports three core PBR (Physically Based Rendering) material Types:
    • Standard.
    • Glass.
    • Water.
  • The interface provides for additional properties, depending on the type of material. 
  • Important: Otherwise, Lumion View uses the properties of a Material from SketchUp.
  • As with Lights, these additional Material Properties are saved in your SketchUp model file.

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