Skip to content
English - United States
  • There are no suggestions because the search field is empty.

How do you render the Ray Trace reflections for Lumion Animated Objects in Lumion 2023?

You want to see Lumion Library Animated Objects such as Nature Objects reflected in the windows of your building, but they are not there!

RT renders_desktop_Exterior - Pool-viewA-RT.jpg

 

1.  Some Object types do not currently Ray Trace render in Reflections yet:

Nature Objects (as an example) are all animated (for wind) and as such are currently not included in the Ray Trace rendering pipeline.

When you render with the Ray Trace Effect any Nature Objects are rendered using the Rasterization rendering pipeline so you do see the Objects in direct camera views, but not in the reflections.

The reflections are Ray Trace reflections but these Objects are not yet included in that rendering pipeline.

There is no access or feature to also include Planar Reflections (Rasterization rendering pipeline) in the Ray Trace pipeline. So there is no other way to include them in the reflections. 

Section 1.1 Objects:

Animated Objects (Trees and Animated Characters) are not converted to the Ray Tracing engine. This means their shading and Reflections may be inaccurate or not displayed.

 

For example:

Render using the Rasterization Pipeline:

Rasterization renders_desktop_Exterior - Pool-viewA-Rast.jpg

Ray Trace render:

RT renders_desktop_Exterior - Pool-viewA-RT.jpg

Another example:

Rasterization render:

Rasterization renders_desktop_Interior - Lounge-Rast_moreReflectivity.jpg

and Ray Trace render:

RT renders_desktop_Exterior - Living area-RT.jpg

The Nature Objects/models are not being reflected in the Ray Trace renderings.

However, there are some possible workarounds, both rely on doing a double-pass render.

They should only take a small extra time to complete and will improve the results if you want a Ray Trace versus Rasterization render.

These options should work with both exterior and interior renders.

 

2.  Suggested workarounds:

Options:

1.  Workaround 1:  Overlay the Rasterization render in Lumion or Blend them in an image editor.

2.  Workaround 2:  Use the MaterialID of the window/glass areas to add in the Rasterization result.

3.  Obtain plant models that can be imported, and like other imported models, those are not subject to the current limitation.

 

3. Option 1:  Overlay the Rasterization render in Lumion or Blend in an image editor

3.1: Render your camera view/Photo using Rasterization.

3.2: Add the Overlay Image Effect.

3.3: Load the image you rendered using Rasterization.  You may find that increasing the brightness by about 20% helps with the overlay blend.

workaround1 - overlay Rasterization on RT render- Preview.jpg

The Opacity level can be between say 50 and 60 percent.

RT renders_desktop_Exterior - Pool-viewA-RT with Rasterization overlay.jpg

 

How does this compare with the reflections just from the Rasterization render?

Rasterization renders_desktop_Exterior - Pool-viewA-Rast _brighter.jpg RT renders_desktop_Exterior - Pool-viewA-RT with Rasterization overlay_RastBrighter.jpg 

Alternatively: render both images separately and blend them in an image editor.

 

4. Option 2:  Use the MaterialID of the window/glass areas to add in the Rasterization result

4.1: Render your Rasterization image with a MaterialID Map:

matID Map.jpg

Note: it's best to render the image in a non-lossy image format such as PNG or BMP.

Color render:

render Rasterization with maps output.png

MaterialID Map render:

render Rasterization with maps output_MatID.png

 

4.2: In your image editor, make the selection of the MaterialID for the glass/windows:

imageEditor- matID selection.png

 

4.3: Use the selection on the Rasterization render to get that part of the image:

use Selection for the Rasterization render.jpg

Your Ray Trace render:

render RT.jpg

 

4.4: Paste in the selection from the Rasterization render:

paste in the selection fomr the Rasterization render_layer.jpg

paste in the selection fomr the Rasterization render.jpg

 

4.5: The result (make adjustments as needed in the image editor):

render RT-finalBlendedResult.jpg

 

How does this compare with the reflections just from the base Ray Trace render?

render RT-bothCompare.jpg

 

 

5. The future:

Fully supported Ray Traced Nature Library content is on the roadmap.  However, we can't give you an exact date on when that will be at this time: 
 
  Roadmap for RT Nature content.jpg
In the meantime, and although there are some extra steps, the above options hopefully help give you some guidance to make great renders in Lumion.
 
If you still need help then please contact us:

 

See Also: