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Lumion 2023.0: Update to 23.0.2 - Release Notes

April 20, 2023

After Lumion 2023 was released, some of you encountered a set of issues related to usability. Some of them have been addressed.

Important: To install the fixes, Lumion 2023 needs to be updated. Please follow the instructions in the Lumion pop-up window and see the article below for additional information:

For background information, also consult:

 

1. Resolved issues:

1.1: Build Mode

1.1.1: Object Library

  • Nature: Certain objects no longer display the wrong Properties when selected.

1.1.2: Place Mode

  • Groups: are no longer Ungrouped when undoing their deletion.

1.3: Material Mode

  • Standard Material: Displacement Maps now display the correct offset behavior without reloading the texture.
  • Standard Material: Displacement Maps now change the behavior of the Materials when the Map Scale is set to Imported.
  • Materials: all names of the Library Materials are now displayed correctly
  • MaterialsWood Materials added in Lumion 2023 now have their Texture value set to 100%.
  • MaterialsOpacity Maps have been adjusted to be displayed in 100% of their color range.
  • Materials: Normal Maps no longer flip direction when setting the Map Scale to Imported.
  • Material Sets: no longer get discarded when reloading a Project.

1.2: Photo/Movie/Panorama Mode

1.2.1: Aspect Ratios

  • The Aspect Ratio for 1.91:1 and 1:1.91 is no longer blurry when rendered in Print/Poster Resolutions.

1.2.2: Photo Mode

  • Additional Output -> Lighting Mapwill no longer render objects black when they receive lights in the rendering.

1.2.3: Effects

  • Color Correction: The Histogram color overlays are no longer rendered in the final output.
  • Photo Matching: a horizon line is no longer visible when rendering with this  Effect active.
  • Image Overlay: displays the overlayed image correctly in the final rendering.

 

1.3: Loading and Saving

  • Material Maps:  Loading a Project will no longer override the empty texture slots of a Standard Material.

 

1.4: Importing

  • TexturesOpacity Maps are assigned correctly when importing .FBX files. 
  • SKP format: imported texture scales are working as expected.
  • LiveSync: will no longer create a duplicate imported model when the location of a file changes, but the file name remains the same.
  • LiveSync: the object Properties box is now displayed correctly.
  • LiveSync: Material path names longer than 160 characters will no longer crash the relink of .DAE models.

 

1.5 User Interface:

  • UI -> Material Mode: the extended Settings of the Standard Material no longer lock the UI for Lumion Standard.

  • License: The correct error message is now displayed when Lumion License Key checks are blocked by the hosts file.
  • UI: Various UI improvements.

 

2. General:

Pro Trial:

  • Projects saved in the Lumion Pro Trial can now be opened on the same machine when changing to a commercial License Key.

 

See Also: